Sigrika, Wuthering Waves resonator

Wuthering Waves · 5★ Resonator

Sigrika

"True Name Manifestation" The Startorch student who deciphers Roya runes

5★ Aero Gauntlets Main DPS
Release
Version 3.2 · March 19, 2026
First banner
When the Runes Glitter
Region
Lahai-Roi · Roya Tribe
English voice
Maya Lindh

Who is Sigrika?

Sigrika is a young Resonator studying at Startorch Academy who can decipher the runes of the Roya tribe; she throws herself into every challenge to live up to the expectations of those around her and become a true Solsworn. She wields Gauntlets with the Aero element, and almost all of her damage counts as Echo Skill damage. In the Decipher state, she spends the Runes she collects with Heavy Attack - Schemata of Runes, and at 100 Full Stop she finishes with Learn My True Name. She grows stronger as her teammates use the skills of different Echoes, so she reaches her full potential with Echo-focused partners such as Qiuyuan.

HP · Lv 9010,775
ATK · Lv 90437
DEF · Lv 901,136

How to get Sigrika

Sigrika is a limited 5★ Resonator; she arrived in version 3.2 with the "When the Runes Glitter" banner that opened on March 19, 2026. She does not appear on the standard banner, so you can only pull her with Radiant Tides while her banner is active. A 5★ is guaranteed within 80 pulls; your first 5★ has a 50% chance of being the featured character, and if you lose the 50/50, the next 5★ is guaranteed.

Sigrika build

Updated for version 3.6

Echo set

Sound of True Name5-piece

2-piece: Aero DMG + {0}

5-piece: Dealing Echo Skill DMG to enemies increases the Resonator's Echo Skill Crit. Rate by {0}, and grants {1} Aero DMG Bonus for {2}s.

Dealing Echo Skill damage grants 20% Echo Skill Crit. Rate and 15% Aero DMG for 5 s; a set designed around Sigrika, since almost all of her damage counts as Echo Skill damage.

Sierra GaleAlternative · 5-piece

2-piece: Aero DMG + 10%.

5-piece: Aero DMG + 30% for 15s after releasing Intro Skill.

If your Sound of True Name Echoes are not ready, Sierra Gale, which grants 30% Aero DMG after the Intro Skill, is a good transitional option.

Echoes and stats

Main Echo
Nameless Explorer
4 cost
Crit. Rate / Crit. DMG
3 cost
Energy Regen or ATK%
1 cost
ATK% (two Echoes)
Substats
  1. Energy Regen (up to 150%)
  2. Crit. DMG
  3. Crit. Rate
  4. ATK%
  5. Flat ATK

Its Echo Skill deals Aero damage along its path; in the main slot it provides 12% Aero DMG and 20% Echo Skill DMG Bonus.

True Names Aligned grants 2% Echo Skill DMG Bonus for every 1% of Energy Regen above 125% and reaches its 50% cap at 150%. If you cannot reach this threshold with substats, pick an Energy Regen main stat on one of the 3-cost Echoes; keep the layout at 4-3-3-1-1.

Best weapons for Sigrika

  1. 1 Solsworn Ciphers
    Solsworn Ciphers 5★ · Signature weapon

    Signature weapon. Grants 48.6% Crit. DMG and 12% ATK; it provides 32% Echo Skill DMG Amplification for 15 s after an Intro or Echo Skill, and 10% DEF ignore for Aero damage after dealing Echo Skill damage.

  2. 2 Blazing Justice
    Blazing Justice 5★

    Zani's signature weapon; thanks to its 48.6% Crit. DMG main stat and 12% ATK, it is the closest option to her signature weapon if you have it.

  3. 3 Pulsation Bracer
    Pulsation Bracer 5★

    A solid 5★ that grants 24.3% Crit. Rate and 12% ATK; the Tune Strain part of its passive does not work for Sigrika, but its raw stats are enough.

  4. 4 Abyss Surges
    Abyss Surges 5★

    The standard banner's 5★ Gauntlets; its ATK% main stat and the Energy Regen in its passive help you reach the 150% ER target.

  5. 5 Aether Strike
    Aether Strike 4★

    A standout 4★ option: Its 40.5% Crit. DMG main stat and the ATK bonus after Liberation are useful, while its Liberation DMG part does not affect her damage, which counts as Echo Skill.

Sigrika materials

Ascension materials (Lv 1→90)

  • 46 Our Choice
  • 60 Arithmetic Shell
  • 4 Fractured Exoswarm Pendant
  • 12 Worn Exoswarm Pendant
  • 12 Chipped Exoswarm Pendant
  • 4 Intact Exoswarm Pendant
  • 170,000 Shell Credit

Skill materials (all skills and nodes maxed)

  • 26 Gold in Memory
  • 25 Fractured Exoswarm Pendant
  • 28 Worn Exoswarm Pendant
  • 40 Chipped Exoswarm Pendant
  • 57 Intact Exoswarm Pendant
  • 25 LF Waveworn Shard
  • 28 MF Waveworn Shard
  • 55 HF Waveworn Shard
  • 67 FF Waveworn Shard
  • 2,030,000 Shell Credit

Totals are calculated from game data: Every ascension stage from 1→90, skills 1→10 and every skill tree node.

Sigrika skills

Normal Attack

One, Two, Three

The final hit of her four-hit Aero combo puts Sigrika into the Decipher state for 5 s. During it, Basic Attack turns into Basic Attack - Elucidated, which counts as Echo Skill damage, and Dodge Counter into Dodge Counter - Decipher; both grant a Rune: Trust on hit.

Resonance Skill

Royan Close Quarters Combat

Normally deals Aero damage with BOOMY BOOM!. In the Decipher state it is replaced by BIG BOOMY BOOM!, which counts as Echo Skill damage, and with at least 50 Full Stop by Soliskin to the Aid; these two grant a Rune: Answer on hit.

Forte Circuit

Within Infinity's Embrace

Holding Basic Attack performs Heavy Attack - Schemata of Runes, which consumes two Runes: Depending on the rune types, it becomes Runic Outburst, Runic Chain Whip (which Stagnates enemies) or Runic Soliskin (which groups enemies), and each use grants 50 Full Stop. Soliskin Vitality, which fills as the team uses different Echo skills, empowers these hits and grants Innate Gift? stacks; at 100 Full Stop, hold the Resonance Skill to use the finisher Learn My True Name.

Resonance Liberation

Where Trust Leads Me!

Brings down an Aero strike that counts as Echo Skill damage and grants Divergent for 20 s: The next time you gain a Rune, you get an extra Rune of the opposite type. This lets you complete the Trust + Answer pair needed for Runic Outburst in one move.

Intro Skill

Solsworn Etymology

Deals Aero damage on entry and lets you continue the combo from the 2nd Basic Attack hit. Thanks to the True Names Invoked passive, it grants Convergent for 20 s: The next time you gain a Rune, you get an extra Rune of the same type.

Outro Skill

In This Very Moment

On exit, deals Aero damage equal to 795% of ATK and gains 2 Encapsulated stacks lasting 30 s. When a teammate uses an Echo skill, one stack is consumed and the target is briefly Stagnated; the Outro also resets the Soliskin Vitality record, so Echoes can grant Vitality again.

Inherent Skill

True Names Invoked

Using the Intro Skill grants Convergent for 20 s: The next Rune comes with a copy of the same type. If Divergent is active at the same time, Convergent takes priority; neither works at 100 Full Stop.

Inherent Skill

True Names Aligned

Blessing of Runes stacks as the team uses the skills of different Echoes (up to 6); each stack gives the active character 3% Aero DMG and 3% Echo Skill DMG, and at 6 stacks Sigrika also gains 30% Aero and Echo Skill DMG. Every 1% of Energy Regen above 125% also grants 2% Echo Skill DMG Bonus (up to 50% at 150%).

Tune Break

Tune Break: Gauntlets

When the target's Off-Tune level is full, Sigrika can perform the Gauntlets-specific Tune Break attack. Her kit has no special Tune Rupture or Tune Strain interaction; it is a shared mechanic that opens an extra damage window when the enemy is staggered.

Sigrika sequences (Resonance Chain)

She is strong at S0 but depends on Echo-focused partners such as Qiuyuan. S1 boosts her Decipher attacks by 70% and grants interruption immunity, and S2 strengthens Learn My True Name; S4 gives the whole team 20% ATK, and S6 sets her ceiling.

  1. S1

    The Gleam Meant for Radiance

    The multipliers of Basic Attack - Elucidated, Dodge Counter - Decipher, BIG BOOMY BOOM! and Soliskin to the Aid increase by 70%, and she becomes immune to interruption while using them. Encapsulated rises to 3 stacks, and the Outro grants an extra stack.

  2. S2

    The Bitterness Steeped in Hope

    Learn My True Name's multiplier increases by 120%; after 4 s out of combat, she gains Divergent, so the first Rune in combat comes with an extra Rune of the opposite type.

  3. S3

    I Flee, Yet I Seek

    Innate Gift? stacks up to 4 and is not removed after Learn My True Name or when switching characters; the stacks are only cleared out of combat, once every 30 s.

  4. S4

    I Lose, Yet I Gain

    When a teammate uses an Echo skill, the whole team gains 20% ATK for 20 s.

  5. S5

    Until Submerged by the Dark

    The multiplier of Where Trust Leads Me! increases by 30%.

  6. S6

    True Names Resurfaced, Rising in Light

    Targets take 30% more damage from Sigrika; each Innate Gift? stack adds an extra 15% Amplify (up to 60%) and 7.5% DEF ignore (up to 30%) to Runic attacks and Learn My True Name.

Sigrika team comps

Echo Skill team

Qiuyuan's Outro gives Sigrika 50% Echo Skill DMG Amplification; Shorekeeper heals the team while boosting crit stats.

Dual Echo DPS

Phrolova's Hecate attacks also count as Echo Skill damage and trigger as the team uses Echo skills, while Qiuyuan amplifies Echo Skill damage. There is no healer in this team, so you need to play carefully.

Accessible Aero team

Aalto's Outro increases Aero damage by 23%, and Verina heals while giving the team ATK and a damage bonus; a mostly 4★ but effective lineup.

Sigrika profile

GenderFemale
NationLahai-Roi
AffiliationRoya Tribe
English voiceMaya Lindh
Japanese voiceAkasaki Chinatsu
Chinese voiceQian Chen
Korean voiceJang Ye Na

Sigrika tips

  • Raise Energy Regen to 150%: True Names Aligned grants 2% Echo Skill DMG Bonus for every 1% ER above 125% and reaches its 50% cap at 150%.
  • Equip your teammates with different main Echoes and have them use Echo skills often: Each different Echo grants Blessing of Runes and Soliskin Vitality, and at 6 stacks Sigrika gains 30% Aero and Echo Skill DMG.
  • Rotation logic: Collect Runes with the empowered Basic Attack or Resonance Skill in Decipher and spend them with Heavy Attack - Schemata of Runes once you have two; after two Schemata, at 100 Full Stop, hold the Resonance Skill to finish with Learn My True Name.
  • Manage the rune types: Convergent from the Intro brings a second Rune of the same type, and Divergent from the Liberation brings one of the opposite type; adjust the order based on the Runic attack you want.
  • While Soliskin Vitality is above 30, Schemata of Runes hits 50% harder and grants Innate Gift?; the Outro resets the Echo record, so the team's Echoes can fill Vitality again.
  • Most of Sigrika's damage counts as Echo Skill damage; focus on Echo Skill and Aero bonuses instead of buffs that grant Resonance Liberation or Basic Attack bonuses.

Common questions

How do you get Sigrika?

Sigrika is a limited 5★ Resonator and can only be pulled with Radiant Tides while her banner is active. She arrived in version 3.2 with the "When the Runes Glitter" banner.

What is the best Echo set for Sigrika?

5-piece Sound of True Name; it is designed for her, since it grants Echo Skill Crit. Rate and Aero DMG as she deals Echo Skill damage. Use Nameless Explorer as your main Echo, which grants 12% Aero DMG and 20% Echo Skill DMG Bonus.

What is Sigrika's best weapon?

Her signature weapon Solsworn Ciphers is the best; its Echo Skill DMG Amplification and DEF ignore on Aero damage are made for her. If you have Zani's Blazing Justice, it is a very close alternative; Pulsation Bracer, Abyss Surges and the 4★ Aether Strike also work.

Is Sigrika good?

She is a main DPS built on Echo Skill damage, with high multipliers and strong crowd control. However, her damage depends on the team's Echo usage, so she performs best with Qiuyuan; without Qiuyuan, her damage and rotation flow drop noticeably.

Which team should you build for Sigrika?

The strongest team is Sigrika + Qiuyuan + Shorekeeper. For a setup with two Echo DPS units, Phrolova and Qiuyuan work well, and for an accessible team, Aalto and Verina.

What materials does Sigrika use?

For Ascension she needs Our Choice from Nameless Explorer, the local specialty Arithmetic Shell and the Exoswarm Pendant series. Her skills use the Waveworn Shard series, Exoswarm Pendants and the weekly material Gold in Memory from Sigillum.