Adds money to the treasury
k.addTreasury
Adds the amount you type to the lord's treasury. The fastest way to hire mercenaries and claim regions.
These commands touch the numbers side of the economy. The treasury command is the most used, because hiring mercenaries and claiming regions are expensive in Manor Lords. Regional wealth and approval decide how happy your villagers are and whether new families move in, so they feed directly into population growth.
Most codes here need cheats turned on first. See the section on how to open the console.
F10
Type the amount you want to add to the treasury and the command is ready.
k.addTreasury {miktar}
The command only works while RE-UE4SS and the Console Commands mod are installed.
k.addTreasury
Adds the amount you type to the lord's treasury. The fastest way to hire mercenaries and claim regions.
k.setTreasury
Makes the treasury equal to the number you type instead of adding to it. You can also use it to reset the treasury.
k.addInfluence
Increases the influence you spend on claiming regions and making political moves.
k.addKingsFavor
Adds the points you need to get titles and regions from the king. Normally you earn them through taxes and tasks.
k.addRegionalWealth
Increases the shared wealth of the region. Whether villagers can shop at the market depends on it.
k.addRegionApproval
Increases how satisfied your villagers are. While approval is high, new families move to the region.
k.addRegionPublicOrder
Increases public order in the region. Low public order leads to crime and losses.
k.addDevelopmentPoint
Gives the development points you spend in the region's skill tree. Normally you earn them as the region grows.