Preloading has begun for GTA 6, which Rockstar Games will release on November 19 for PS5 and XBOX Series X|S. The game’s PS5 preload metadata has been analyzed, revealing how much space each part of the game takes up.
According to information Oyun Günlüğü obtained from VGTimes, dataminer Tex2 (TexFunz2) examined the PlayGo list of the PS5 version and found 32 separate data chunks. These include build files, core game data, story content, a shared minigame package, levels, textures, audio and animations.
World data and textures lead the way
World data takes the largest share at 69.27 GB, with texture databases in second place at 57.36 GB. Audio files take up 23.78 GB and story content 19.24 GB. Core files, split into two large chunks, total 26.08 GB. Cinematics and videos account for 8.83 GB, navigation meshes for 5.82 GB and animations for 4.13 GB.
Story content sits in a separate package
The game is built on a shared base installation that holds common assets such as the world, vehicles and weapons. Story content is stored in a separate chunk called story000. According to Tex2, GTA 6’s online mode will also be a separate package. Rockstar Games has not yet officially shared any details about the new game’s online mode.
The Japanese build was also found to lack the core_restofworld chunk, which is around 1.3 GB. Tex2 suspects the “restofworld” chunks may contain content that is removed or altered in certain regions.
Calculated size exceeds the official figure
Based on the PlayGo list, the PS5 package comes to around 222.93 GB, while the XBOX Series X|S version is calculated at around 225.34 GB. Rockstar Games officially stated that the preload file requires up to 212 GB depending on the device. The files also contain an appSizeInGib parameter set to 320 GiB, roughly 343.6 GB. It is currently unclear whether this value points to the maximum size the game could reach through future updates.
All of this comes from metadata and file structure rather than official statements from the studio. The game’s actual features and final file size will become clear after release.